1‑9 toggle skills · I inventory (alt‑click salvage) · C character · T skills · P powers · K save · M sound · L lights · B town · F interact
How to play: Move with WASD — your attacks & skills fire automatically. Drink potions with Q (heal) and E (mana). Enemies drop 🪙 gold — spend it at the vendor & forge in town. Each level‑up pick a card to learn or upgrade skills & powers. Press P to level them to 10 and combine them into stronger versions. In town, press F at the vendor / healer / stash / forge, and B to town‑portal back mid‑run. Slay all three dungeon lords and the world automatically ascends a Nightmare Tier — zones reset harder with far richer loot, endlessly beyond level 300. Dominate too easily and ☠ Menace rises — enemies adapt to your strength, but pay out bonus XP & gold.
Inventory tap/click an item for actions · shortcuts: shift-click sell, alt-click salvage
Forge spend materials + gold to upgrade equipped gear
Copy this code to keep your progress. Paste a code below and Load to restore. (No account, no localStorage — the code is your save.)
CINDERGATE
The gates are open. Choose who walks through them.
WASD move · mouse aim · left-click attack · 1–4 skills · Q/E potions · F interact · B town portal
YOU DIED
Choose a card
click a card · or press 1 / 2 / 3
How cards work: every level-up you draft 1 of 3 cards. Card rarity
(Common → Magic → Rare → Epic → Legendary) multiplies how strong the roll is
— a Legendary stat card gives ~5× a Common one, and rarer Skill cards grant more ranks at once.
Stat cards are permanent bonuses. Skill cards learn or rank up an auto-casting skill
(max rank 10 — each rank is +12% damage). Power cards level game-changing passives (max 10).
At rank 10, two skills or powers can be combined/fused in the Powers panel (P) into something stronger.